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With the ever growing online
and offline gaming industry across Asia and the rest of the world,
as indicated in figure 1 below, this trend is believed to continue,
with Korea and China heading the world.
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The source of revenue for these gaming models ranges from:
u
Retail
Sales - Collector's Editions
u
Subscriptions
u
Virtual
goods sales such as sales of weapons
u
Other
gaming services such as selling experience and special events, pre-made
characters or power-
levelling, character transfers, account transfers,
and character renaming
GamePay understands this business model and their specific micropayment
and prepayment processing needs. We are here to provide an easy-to-deploy,
customisable, and secure solution to support the various needs of
the game providers across channels, including online, offline and
mobile. 'Making your business case more profitable'.
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