With the ever growing online and offline gaming industry across Asia and the rest of the world, as indicated in figure 1 below, this trend is believed to continue, with Korea and China heading the world.


The source of revenue for these gaming models ranges from:
u Retail Sales - Collector's Editions
u Subscriptions
u Virtual goods sales such as sales of weapons
u Other gaming services such as selling experience and special events, pre-made characters or power-
    levelling, character transfers, account transfers, and character renaming

GamePay understands this business model and their specific micropayment and prepayment processing needs. We are here to provide an easy-to-deploy, customisable, and secure solution to support the various needs of the game providers across channels, including online, offline and mobile. 'Making your business case more profitable'.